Navigation
API > API/Plugins > API/Plugins/AnimationModifierLibrary
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UAnimationModifier
- UReOrientRootBoneModifier
References
| Module | AnimationModifierLibrary |
| Header | /Engine/Plugins/Animation/AnimationModifierLibrary/Source/AnimationModifierLibrary/Public/ReOrientRootBoneModifier.h |
| Include | #include "ReOrientRootBoneModifier.h" |
Syntax
UCLASS&40;&41;
class UReOrientRootBoneModifier : public UAnimationModifier
Remarks
Reorient root bone in the animation while maintaining mesh position and rotation
Variables
| Type | Name | Description | |
|---|---|---|---|
| FRotator | Rotator | Rotation to apply to the root |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Overridden from UAnimationModifier
| Type | Name | Description | |
|---|---|---|---|
| void | OnApply_Implementation
(
UAnimSequence* Animation |
||
| void | OnRevert_Implementation
(
UAnimSequence* Animation |