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API > API/Plugins > API/Plugins/AnimationModifierLibrary
Animation Modifier to copy the transform of 'SourceBone(s)' to 'TargetBone(s)'
| Name | UCopyBonesModifier |
| Type | class |
| Header File | /Engine/Plugins/Animation/AnimationModifierLibrary/Source/AnimationModifierLibrary/Public/CopyBonesModifier.h |
| Include Path | #include "CopyBonesModifier.h" |
Syntax
UCLASS ()
class UCopyBonesModifier : public UAnimationModifier
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAnimationModifier → UCopyBonesModifier
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UCopyBonesModifier() |
CopyBonesModifier.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BonePairs | TArray< FBoneReferencePair > | Source and Target bone pairs | CopyBonesModifier.h |
|
| BonePoseSpace | EAnimPoseSpaces | Space to convert SourceBone transforms into before copying them to TargetBone | CopyBonesModifier.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnApply_Implementation
(
UAnimSequence* Animation |
CopyBonesModifier.h | ||
virtual void OnRevert_Implementation
(
UAnimSequence* Animation |
CopyBonesModifier.h |