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API > API/Plugins > API/Plugins/AnimationBudgetAllocator > API/Plugins/AnimationBudgetAllocator/USkeletalMeshComponentBudgeted
References
| Module | AnimationBudgetAllocator |
| Header | /Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Public/SkeletalMeshComponentBudgeted.h |
| Include | #include "SkeletalMeshComponentBudgeted.h" |
UFUNCTION&40;BlueprintSetter&41;
void SetAutoRegisterWithBudgetAllocator
&40;
bool bInAutoRegisterWithBudgetAllocator
&41;
Remarks
Set this component to automatically register with the budget allocator