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API > API/Plugins > API/Plugins/AnimationBudgetAllocator > API/Plugins/AnimationBudgetAllocator/IAnimationBudgetAllocator
References
| Module | AnimationBudgetAllocator |
| Header | /Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Public/IAnimationBudgetAllocator.h |
| Include | #include "IAnimationBudgetAllocator.h" |
void SetComponentTickEnabled
&40;
USkeletalMeshComponentBudgeted &42; Component,
bool bShouldTick
&41;
Remarks
Set the specified component to tick or not. If the budgeter is disabled then this calls Component->SetComponentTickEnabled(bShouldTick).