Navigation
API > API/Plugins > API/Plugins/AnimationBudgetAllocator > API/Plugins/AnimationBudgetAllocator/IAnimationBudgetAllocator
Description
Set the specified component to tick or not. If the budgeter is disabled then this calls Component->SetComponentTickEnabled(bShouldTick).
| Name | SetComponentTickEnabled |
| Type | function |
| Header File | /Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Public/IAnimationBudgetAllocator.h |
| Include Path | #include "IAnimationBudgetAllocator.h" |
void SetComponentTickEnabled
(
USkeletalMeshComponentBudgeted * Component,
bool bShouldTick
)