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API > API/Plugins > API/Plugins/AnimationBudgetAllocator > API/Plugins/AnimationBudgetAllocator/FAnimationBudgetAllocatorParamet-
Syntax
UPROPERTY&40;BlueprintReadWrite, Category&61;"Parameters"&41;
float InitialEstimatedWorkUnitTimeMs
Remarks
Values > 0.0. Controls the time in milliseconds we expect, on average, for a skeletal mesh component to execute. The value only applies for the first tick of a component, after which we use the real time the tick takes.