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API > API/Plugins > API/Plugins/AnimationBudgetAllocator > API/Plugins/AnimationBudgetAllocator/FAnimationBudgetAllocatorParamet-
Syntax
UPROPERTY&40;BlueprintReadWrite, Category&61;"Parameters"&41;
float BudgetInMs
Remarks
Values > 0.1. The time in milliseconds that we allocate for skeletal mesh work to be performed. When overbudget various other parameters come into play, such as AlwaysTickFalloffAggression and InterpolationFalloffAggression.