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API > API/Plugins > API/Plugins/AnimNextStateTree
| Name | FAnimNextStateTreeTraitContext |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/AnimNextStateTree/Source/AnimNextStateTree/Public/AnimNextStateTreeContext.h |
| Include Path | #include "AnimNextStateTreeContext.h" |
Syntax
USTRUCT ()
struct FAnimNextStateTreeTraitContext
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| AnimNextStateTreeContext.h | |||
FAnimNextStateTreeTraitContext
(
UE::AnimNext::FExecutionContext& InContext, |
AnimNextStateTreeContext.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UE::AnimNext::FExecutionContext * GetAnimExecuteContext() |
AnimNextStateTreeContext.h | ||
bool PushAssetOntoBlendStack
(
TNonNullPtr< UObject > InAsset, |
AnimNextStateTreeContext.h | ||
float QueryPlaybackRatio
(
TNonNullPtr< UObject > InAsset |
AnimNextStateTreeContext.h |