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API > API/Plugins > API/Plugins/AnimNextAnimGraph > API/Plugins/AnimNextAnimGraph/TraitInterfaces > API/Plugins/AnimNextAnimGraph/TraitInterfaces/IDiscreteBlend
References
| Module | AnimNextAnimGraph |
| Header | /Engine/Plugins/Experimental/AnimNextAnimGraph/Source/AnimNextAnimGraph/Public/TraitInterfaces/IDiscreteBlend.h |
| Include | #include "TraitInterfaces/IDiscreteBlend.h" |
| Source | /Engine/Plugins/Experimental/AnimNextAnimGraph/Source/AnimNextAnimGraph/Private/TraitInterfaces/IDiscreteBlend.cpp |
virtual void OnBlendTransition
(
FExecutionContext & Context,
const TTraitBinding < IDiscreteBlend > & Binding,
int32 OldChildIndex,
int32 NewChildIndex
) const
Remarks
Called when a blend transition between children occurs OldChildIndex can be INDEX_NONE if there was no previously active child NewChildIndex can be larger than the current number of known children to support a dynamic number of children at runtime When this occurs, the number of children increments by one The number of children never shrinks