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API > API/Plugins > API/Plugins/AnimNextAnimGraph
Key Frame State
This struct holds sampled keyframe state or interpolated keyframe state. It holds a pose, trajectory, curves, attributes, etc that one might find in an animation sequence or as an output of an animation node.
| Name | FKeyframeState |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/AnimNextAnimGraph/Source/AnimNextAnimGraph/Public/EvaluationVM/KeyframeState.h |
| Include Path | #include "EvaluationVM/KeyframeState.h" |
Syntax
struct FKeyframeState
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Attributes | UE::Anim::FStackAttributeContainer | Attributes at a particular LOD (on memstack) | EvaluationVM/KeyframeState.h | |
| Curves | FBlendedCurve | Float curves at a particular LOD (on memstack) | EvaluationVM/KeyframeState.h | |
| Pose | FLODPoseStack | Joint transforms at a particular LOD (on memstack) | EvaluationVM/KeyframeState.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsAdditive() |
EvaluationVM/KeyframeState.h | ||
bool IsValid() |
EvaluationVM/KeyframeState.h |