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API > API/Plugins > API/Plugins/AnimNextAnimGraph
Represents an instance of an AnimNext graph, either an asset or some externally-provided graph instance. The asset can be set to refer directly to a graph asset, or it can be used via a 'factory' to generate an appropriate graph to run. When public, represents an 'injection site' that can be used to parameterize graph execution externally.
| Name | FAnimNextAnimGraph |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/AnimNextAnimGraph/Source/AnimNextAnimGraph/Public/Graph/AnimNextAnimGraph.h |
| Include Path | #include "Graph/AnimNextAnimGraph.h" |
Syntax
USTRUCT (BlueprintType , DisplayName="UAF Graph")
struct FAnimNextAnimGraph
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAnimNextAnimGraph() |
Creates an empty graph instance that doesn't reference anything. | Graph/AnimNextAnimGraph.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Asset | TObjectPtr< UObject > | The asset to run as an animation graph. | Graph/AnimNextAnimGraph.h |
|
| FAnimNextModuleInjectionComponent | friend | Graph/AnimNextAnimGraph.h | ||
| FRigUnit_AnimNextRunAnimationGraph_v1 | friend | Graph/AnimNextAnimGraph.h | ||
| FRigUnit_AnimNextRunAnimationGraph_v2 | friend | Graph/AnimNextAnimGraph.h | ||
| FRigUnit_GetPostProcessAnimation | friend | Graph/AnimNextAnimGraph.h | ||
| HostGraph | TObjectPtr< UAnimNextAnimationGraph > | The host graph to use to run the asset. | Graph/AnimNextAnimGraph.h |
|
| InjectionData | FAnimNextGraphInjectionData | Injection data used to override the supplied graph. | Graph/AnimNextAnimGraph.h |
|