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API > API/Plugins > API/Plugins/AnimNext > API/Plugins/AnimNext/UAnimNextComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TOptional< const T * > GetVariableStruct
(
const FName Name |
Component/AnimNextComponent.h | ||
TOptional< FConstStructView > GetVariableStruct
(
const FName Name, |
Component/AnimNextComponent.h |
GetVariableStruct(const FName)
| Name | GetVariableStruct |
| Type | function |
| Header File | /Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Component/AnimNextComponent.h |
| Include Path | #include "Component/AnimNextComponent.h" |
template<typename T>
TOptional < const T * > GetVariableStruct
(
const FName Name
) const
struct reference of specified type.
GetVariableStruct(const FName, const UScriptStruct *)
| Name | GetVariableStruct |
| Type | function |
| Header File | /Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Component/AnimNextComponent.h |
| Include Path | #include "Component/AnimNextComponent.h" |
| Source | /Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Private/Component/AnimNextComponent.cpp |
TOptional < FConstStructView > GetVariableStruct
(
const FName Name,
const UScriptStruct * RequestedStruct
) const