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API > API/Plugins > API/Plugins/AnimNext > API/Plugins/AnimNext/TReferencePose
References
| Module | AnimNext |
| Header | /Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/ReferencePose.h |
| Include | #include "ReferencePose.h" |
void Initialize
(
const FReferenceSkeleton & RefSkeleton,
const TArray < TArray < FBoneIndexType > > & InLODBoneIndexToMeshBoneIndexMapPerLOD,
const TArray < TArray < FBoneIndexType > > & InLODBoneIndexToSkeletonBoneIndexMapPerLOD,
const TArray < TArray < FBoneIndexType > > & InSkeletonBoneIndexToLODBoneIndexMapPerLOD,
const TArray < int32 , AllocatorType > & InLODNumBones,
bool bFastPath
)