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API > API/Plugins > API/Plugins/AnimNext > API/Plugins/AnimNext/FGenerationTools
References
| Module | AnimNext |
| Header | /Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/GenerationTools.h |
| Include | #include "GenerationTools.h" |
| Source | /Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Private/GenerationTools.cpp |
static void GenerateRawLODData
(
const USkeletalMeshComponent * SkeletalMeshComponent,
const USkeletalMesh * SkeletalMesh,
const int32 LODIndex,
const TIndirectArray < FSkeletalMeshLODRenderData > & LODRenderData,
TArray < FBoneIndexType > & OutRequiredBones,
TArray < FBoneIndexType > & OutFillComponentSpaceTransformsRequiredBones
)
Remarks
Generates the full list of bones required by a LOD, based on the SkeletalRetrieve RequiredBones Compute ExcludedBones versus LOD0 and PreviousLOD Remove ExcludedBonesFromPrevLOD from BonesInAllLODS