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API > API/Plugins > API/Plugins/AnimNext > API/Plugins/AnimNext/FGenerationTools
References
| Module | AnimNext |
| Header | /Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/GenerationTools.h |
| Include | #include "GenerationTools.h" |
| Source | /Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Private/GenerationTools.cpp |
static bool CheckSkeletalAllMeshSocketsAlwaysAnimate
(
const USkeletalMesh * SkeletalMesh
)
Remarks
Checks if all sockets of a skeletal mesh are set to always animate, as it is a requirement for generating a single reference pose, where the local space pose and the component space pose use the same bone indexes