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API > API/Plugins > API/Plugins/AnimNext > API/Plugins/AnimNext/FDecompressionTools > API/Plugins/AnimNext/FDecompressionTools/RetargetBoneTransform
References
| Module | AnimNext |
| Header | /Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecompressionTools.h |
| Include | #include "DecompressionTools.h" |
| Source | /Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Private/DecompressionTools.cpp |
static void RetargetBoneTransform
(
const FReferencePose & ReferencePose,
const USkeleton * SourceSkeleton,
const USkeleton * TargetSkeleton,
const FName & SourceName,
const TArray < FTransform > & RetargetTransforms,
FTransform & BoneTransform,
const int32 SkeletonBoneIndex,
const int32 LODBoneIndex,
const bool bIsBakedAdditive,
const bool bDisableRetargeting
)