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Unreal Engine C++ API Reference > Plugins > AnalyticsBlueprintLibrary > UAnalyticsBlueprintLibrary
References
Module | AnalyticsBlueprintLibrary |
Header | /Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h |
Include | #include "AnalyticsBlueprintLibrary.h" |
Source | /Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Private/AnalyticsBlueprintLibrary.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"Analytics"&41;
static void RecordEvent
&40;
const FString & EventName
&41;
Remarks
Records an event has happened by name without any attributes (an event counter)