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Unreal Engine C++ API Reference > Plugins > AlembicLibrary
References
Module | AlembicLibrary |
Header | /Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h |
Include | #include "AbcImportSettings.h" |
Syntax
USTRUCT&40;Blueprintable&41;
struct FAbcNormalGenerationSettings
Variables
Type | Name | Description | |
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bool | bForceOneSmoothingGroupPerObject | Whether or not to force smooth normals for each individual object rather than calculating smoothing groups |
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bool | bIgnoreDegenerateTriangles | Determines whether or not the degenerate triangles should be ignored when calculating tangents/normals |
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bool | bRecomputeNormals | Determines whether or not the normals should be forced to be recomputed |
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bool | bSkipComputingTangents | Determines whether tangents are computed for GeometryCache. |
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float | HardEdgeAngleThreshold | Threshold used to determine whether an angle between two normals should be considered hard, closer to 0 means more smooth vs 1 |
Constructors
Type | Name | Description | |
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