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Unreal Engine C++ API Reference > Plugins > AlembicLibrary
References
Module | AlembicLibrary |
Header | /Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h |
Include | #include "AbcImportSettings.h" |
Syntax
USTRUCT&40;Blueprintable&41;
struct FAbcCompressionSettings
Variables
Type | Name | Description | |
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EBaseCalculationType | BaseCalculationType | Determines how the final number of bases that are stored as morph targets are calculated |
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bool | bBakeMatrixAnimation | Whether or not Matrix-only animation should be baked out as vertex animation (or skipped?) |
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bool | bMergeMeshes | Whether or not the individual meshes should be merged for compression purposes |
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int32 | MaxNumberOfBases | Will generate given fixed number of bases as morph targets |
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float | MinimumNumberOfVertexInfluencePercentage | Minimum percentage of influenced vertices required for a morph target to be valid |
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float | PercentageOfTotalBases | Will generate given percentage of the given bases as morph targets |
Constructors
Type | Name | Description | |
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