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API > API/Plugins > API/Plugins/AlembicLibrary
| Name | FAbcCompressionSettings |
| Type | struct |
| Header File | /Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h |
| Include Path | #include "AbcImportSettings.h" |
Syntax
USTRUCT (Blueprintable)
struct FAbcCompressionSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAbcCompressionSettings() |
AbcImportSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BaseCalculationType | EBaseCalculationType | Determines how the final number of bases that are stored as morph targets are calculated | AbcImportSettings.h |
|
| bBakeMatrixAnimation | bool | Whether or not Matrix-only animation should be baked out as vertex animation (or skipped?) | AbcImportSettings.h |
|
| bMergeMeshes | bool | Whether or not the individual meshes should be merged for compression purposes | AbcImportSettings.h |
|
| MaxNumberOfBases | int32 | Will generate given fixed number of bases as morph targets | AbcImportSettings.h |
|
| MinimumNumberOfVertexInfluencePercentage | float | Minimum percentage of influenced vertices required for a morph target to be valid | AbcImportSettings.h |
|
| PercentageOfTotalBases | float | Will generate given percentage of the given bases as morph targets | AbcImportSettings.h |
|