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API > API/Plugins > API/Plugins/AjaMedia > API/Plugins/AjaMedia/UAjaMediaSource
Syntax
UPROPERTY (BlueprintReadOnly, EditAnywhere, Category="Debug",
Meta=(DisplayName="Burn Frame Timecode"))
bool bEncodeTimecodeInTexel
Remarks
Burn Frame Timecode in the input texture without any frame number clipping. @Note Only supported with progressive format.