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API > API/Plugins > API/Plugins/ActorSequence > API/Plugins/ActorSequence/UActorSequenceComponent
- UActorComponent::EndPlay()
- UActorSequenceComponent::EndPlay()
References
Module | ActorSequence |
Header | /Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceComponent.h |
Include | #include "ActorSequenceComponent.h" |
Source | /Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Private/ActorSequenceComponent.cpp |
virtual void EndPlay
&40;
const EEndPlayReason::Type EndPlayReason
&41;
Remarks
Ends gameplay for this component. Called from AActor::EndPlay only if bHasBegunPlay is true