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API > API/Plugins > API/Plugins/ActorSequence > API/Plugins/ActorSequence/UActorSequence
- UMovieSceneSequence::LocateBoundObjects()
- UActorSequence::LocateBoundObjects()
References
| Module | ActorSequence |
| Header | /Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequence.h |
| Include | #include "ActorSequence.h" |
| Source | /Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Private/ActorSequence.cpp |
virtual void LocateBoundObjects
&40;
const FGuid & ObjectId,
UObject &42; Context,
TArray< UObject &42;, TInlineAllocator< 1 >> & OutObjects
&41; const
Remarks
Locate all the objects that correspond to the specified object ID, using the specified context
Parameters
| Name | Description |
|---|---|
| ObjectId | The unique identifier of the object. |
| Context | Optional context to use to find the required object (for instance, a parent spawnable object) |
| OutObjects | Destination array to add found objects to |