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API > API/Plugins > API/Plugins/ActorSequence > API/Plugins/ActorSequence/UActorSequence
- UMovieSceneSequence::CanPossessObject()
- UActorSequence::CanPossessObject()
References
| Module | ActorSequence |
| Header | /Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequence.h |
| Include | #include "ActorSequence.h" |
| Source | /Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Private/ActorSequence.cpp |
virtual bool CanPossessObject
&40;
UObject & Object,
UObject &42; InPlaybackContext
&41; const
Remarks
Check whether the given object can be possessed by this animation. true if the object can be possessed, false otherwise.
Parameters
| Name | Description |
|---|---|
| Object | The object to check. |
| InPlaybackContext | The current playback context |