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Unreal Engine C++ API Reference > Plugins > ActorSequence
References
Module | ActorSequence |
Header | /Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceObjectReference.h |
Include | #include "ActorSequenceObjectReference.h" |
Syntax
USTRUCT&40;&41;
struct FActorSequenceObjectReferenceMap
Functions
Type | Name | Description | |
---|---|---|---|
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void | CreateBinding
(
const FGuid& ObjectId, |
Create a binding for the specified ID |
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bool | HasBinding
(
const FGuid& ObjectId |
Check whether this map has a binding for the specified object id |
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void | RemoveBinding
(
const FGuid& ObjectId |
Remove a binding for the specified ID |
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void | ResolveBinding
(
const FGuid& ObjectId, |
Resolve a binding for the specified ID using a given context |