Navigation
| Name | ActorModifierLayout |
| Type | Plugin |
| Part of Plugins | Actor Modifier |
| Location | /Engine/Plugins/VirtualProduction/ActorModifier/Source/ActorModifierLayout/ |
| Module Build Rules | ActorModifierLayout.Build.cs |
Classes
| Name | Remarks |
|---|---|
| UActorModifierAlignBetweenModifier | Moves the modifying actor to the averaged location between an array of specified actors. |
| UActorModifierAutoFollowModifier | Moves the modifying actor along with a specified actor relative to the specified actor's bounds. |
| UActorModifierGridArrangeModifier | Arranges child actors in a 2D grid format. |
| UActorModifierJustifyModifier | Justify Modifier |
| UActorModifierLookAtModifier | Rotates the modifying actor to point it's specified axis at another actor. |
| UActorModifierRadialArrangeModifier | Arranges child actors in a circular rings around its center |
| UActorModifierSplinePathModifier | This modifier allows to sample a spline and update the actor transform based on the spline path |
Structs
| Name | Remarks |
|---|---|
| FActorModifierAlignBetweenWeightedActor | Represents an actor with a weight and an enabled state. |
Enums
Public
| Name | Remarks |
|---|---|
| EActorModifierGridArrangeCorner2D | Specifies a corner for a 2D rectangle. |
| EActorModifierGridArrangeDirection | Specifies a starting direction when laying out a grid arrangement. |
| EActorModifierJustifyDepth | |
| EActorModifierJustifyHorizontal | |
| EActorModifierJustifyVertical | |
| EActorModifierLayoutSplinePathSampleMode | |
| EActorModifierRadialArrangeMode | Specifies how child elements will be arranged radially. |
| EActorModifierRadialArrangePlane | Enumerates how to layout the ring |