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Specifies a set of anchor alignments, one for each 3D axis.
| Name | FActorModifierAnchorAlignment |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/ActorModifier/Source/ActorModifier/Public/ActorModifierTypes.h |
| Include Path | #include "ActorModifierTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FActorModifierAnchorAlignment
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| ActorModifierTypes.h | |||
FActorModifierAnchorAlignment
(
const EActorModifierHorizontalAlignment InHorizontal, |
ActorModifierTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bUseDepth | bool | ActorModifierTypes.h | ||
| bUseHorizontal | bool | ActorModifierTypes.h | ||
| bUseVertical | bool | ActorModifierTypes.h | ||
| Depth | EActorModifierDepthAlignment | ActorModifierTypes.h |
|
|
| Horizontal | EActorModifierHorizontalAlignment | ActorModifierTypes.h |
|
|
| Vertical | EActorModifierVerticalAlignment | ActorModifierTypes.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsDepthMatch
(
const FActorModifierAnchorAlignment& Other |
ActorModifierTypes.h | ||
bool IsHorizontalMatch
(
const FActorModifierAnchorAlignment& Other |
ActorModifierTypes.h | ||
bool IsVerticalMatch
(
const FActorModifierAnchorAlignment& Other |
ActorModifierTypes.h | ||
FVector LocalBoundsOffset
(
const FBox& InBounds, |
Returns a point on the bounds extent determined by the alignment properties of the structure. | ActorModifierTypes.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FActorModifierAnchorAlignment& Other |
ActorModifierTypes.h |