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API > API/Plugins > API/Plugins/ActorLayerUtilities > API/Plugins/ActorLayerUtilities/ULayersBlueprintLibrary
References
| Module | ActorLayerUtilities |
| Header | /Engine/Plugins/Runtime/ActorLayerUtilities/Source/ActorLayerUtilities/Public/ActorLayerUtilities.h |
| Include | #include "ActorLayerUtilities.h" |
UFUNCTION (BlueprintCallable, Category=Layer, Meta=(WorldContext=WorldContextObject))
static TArray< AActor * > GetActors
(
UObject * WorldContextObject,
const FActorLayer & ActorLayer
)
Remarks
Get all the actors in this layer