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TODO (william.belcher): Use reasonable defaults set elsewhere.
| Name | FSpatialLayer |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCore/Public/Video/VideoEncoder.h |
| Include Path | #include "Video/VideoEncoder.h" |
Syntax
struct FSpatialLayer
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bActive | bool | Video/VideoEncoder.h | ||
| Framerate | uint32 | Video/VideoEncoder.h | ||
| Height | uint32 | Video/VideoEncoder.h | ||
| MaxBitrate | int32 | Video/VideoEncoder.h | ||
| MaxQP | int32 | Video/VideoEncoder.h | ||
| MinBitrate | int32 | Video/VideoEncoder.h | ||
| NumberOfTemporalLayers | uint8 | Video/VideoEncoder.h | ||
| TargetBitrate | int32 | Video/VideoEncoder.h | ||
| Width | uint32 | Video/VideoEncoder.h |