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FAudioDecoderConfig |
Implementation of Audio Decoding domain, see TAVCoder for inheritance model |
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FAudioDescriptor |
Enum class EAudioFormat : uint8 { // TODO (Andrew) }; ????? inline bool operator==(EPixelFormat LHS, EAudioFormat RHS) { return static_cast(LHS) == static_cast(RHS); } inline bool operator!=(EPixelFormat LHS, EAudioFormat RHS) { return !(LHS == RHS); } inline bool operator==(EAudioFormat LHS, EPixelFormat RHS) { return static_cast(LHS) == static_cast(RHS); } inline bool operator!=(EAudioFormat LHS, EPixelFormat RHS) { return !(LHS == RHS); } This struct defines how the allocated resource memory is used in the context of audio. |
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FAudioEncoderConfig |
Implementation of Audio Encoding domain, see TAVCoder for inheritance model |
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FAudioPacket |
Audio-specific packet container. |
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FAudioResource |
Base wrapper for a audio device resource. |
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TAudioDecoder |
Audio decoder with a factory, that supports typesafe resource handling and configuration. |
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TAudioEncoder |
Audio encoder with a factory, that supports typesafe resource handling and configuration. |
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TAudioResource |
Convenience wrapper for a audio device resource that requires a specific device context to function. |
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TPooledAudioResource |
A simple pool-based resolvable audio resource. |
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