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Unreal Engine C++ API Reference > Plugins > ARUtilities > UARUtilitiesFunctionLibrary
References
Module | ARUtilities |
Header | /Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/ARUtilitiesFunctionLibrary.h |
Include | #include "ARUtilitiesFunctionLibrary.h" |
Source | /Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Private/ARUtilitiesFunctionLibrary.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"AR Utilities"&41;
static void UpdateWorldToMeterScale
&40;
UMaterialInstanceDynamic &42; MaterialInstance,
float WorldToMeterScale
&41;
Remarks
Update material texture parameter using pre-defined names: World to meter scale: WorldToMeterScale