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API > API/Plugins > API/Plugins/ARUtilities > API/Plugins/ARUtilities/UARUtilitiesFunctionLibrary
References
| Module | ARUtilities |
| Header | /Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Public/ARUtilitiesFunctionLibrary.h |
| Include | #include "ARUtilitiesFunctionLibrary.h" |
| Source | /Engine/Plugins/Runtime/AR/ARUtilities/Source/ARUtilities/Private/ARUtilitiesFunctionLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="AR Utilities")
static void UpdateSceneDepthTexture
(
UMaterialInstanceDynamic * MaterialInstance,
UTexture * SceneDepthTexture,
float DepthToMeterScale
)
Remarks
Update material texture parameter using pre-defined names: Scene depth texture: SceneDepthTexture Depth to meter scale: DepthToMeterScale