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Unreal Engine C++ API Reference > Plugins > AESGCMHandlerComponent > FAESGCMHandlerComponent
References
Module | AESGCMHandlerComponent |
Header | /Engine/Plugins/Runtime/PacketHandlers/AESGCMHandlerComponent/Source/Public/AESGCMHandlerComponent.h |
Include | #include "AESGCMHandlerComponent.h" |
Syntax
static KeySizeInBytes = 32;
Remarks
This handler uses AES256, which has 32-byte keys.