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API > API/Plugins > API/Plugins/ACLPlugin > API/Plugins/ACLPlugin/UAnimationCompressionLibraryData-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Retrieves the current visual fidelity level. | AnimationCompressionLibraryDatabase.h | ||
static ACLVisualFidelity GetVisualFidelity
(
UAnimationCompressionLibraryDatabase* DatabaseAsset |
AnimationCompressionLibraryDatabase.h |
|
GetVisualFidelity()
Description
Retrieves the current visual fidelity level.
| Name | GetVisualFidelity |
| Type | function |
| Header File | /Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimationCompressionLibraryDatabase.h |
| Include Path | #include "AnimationCompressionLibraryDatabase.h" |
ACLVisualFidelity GetVisualFidelity() const
GetVisualFidelity(UAnimationCompressionLibraryDatabase *)
| Name | GetVisualFidelity |
| Type | function |
| Header File | /Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimationCompressionLibraryDatabase.h |
| Include Path | #include "AnimationCompressionLibraryDatabase.h" |
| Source | /Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Private/AnimationCompressionLibraryDatabase.cpp |
UFUNCTION (BlueprintCallable, Category="Animation|ACL",
Meta=(DisplayName="Get Database Visual Fidelity"))
static ACLVisualFidelity GetVisualFidelity
(
UAnimationCompressionLibraryDatabase * DatabaseAsset
)