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API > API/Plugins > API/Plugins/ACLPlugin > API/Plugins/ACLPlugin/UAnimBoneCompressionCodec_ACLDat-
- UAnimBoneCompressionCodec::DecompressPose()
- UAnimBoneCompressionCodec_ACLDatabase::DecompressPose()
References
| Module | ACLPlugin |
| Header | /Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Classes/AnimBoneCompressionCodec_ACLDatabase.h |
| Include | #include "AnimBoneCompressionCodec_ACLDatabase.h" |
| Source | /Engine/Plugins/Animation/ACLPlugin/Source/ACLPlugin/Private/AnimBoneCompressionCodec_ACLDatabase.cpp |
virtual void DecompressPose
&40;
FAnimSequenceDecompressionContext & DecompContext,
const BoneTrackArray & RotationPairs,
const BoneTrackArray & TranslationPairs,
const BoneTrackArray & ScalePairs,
TArrayView< FTransform > & OutAtoms
&41; const
Remarks
Decompresses all the specified bone tracks. The caller is responsible for pre-filling the output pose with sensible values (e.g. reference/bind/additive identity pose) as the codec will only decompress and write out tracks that are contained in the compressed data.