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API > API/Editor > API/Editor/WorldPartitionEditor
| Name | UWorldPartitionEditorSettings |
| Type | class |
| Header File | /Engine/Source/Editor/WorldPartitionEditor/Public/WorldPartition/WorldPartitionEditorSettings.h |
| Include Path | #include "WorldPartition/WorldPartitionEditorSettings.h" |
Syntax
UCLASS (Config=EditorSettings, Meta=(DisplayName="World Partition"))
class UWorldPartitionEditorSettings : public UDeveloperSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDeveloperSettings → UWorldPartitionEditorSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UWorldPartitionEditorSettings() |
WorldPartition/WorldPartitionEditorSettings.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FOnWorldPartitionEditorSettingsChanged | TMulticastDelegate_TwoParams< void, const FName &, const UWorldPartitionEditorSettings & > | WorldPartition/WorldPartitionEditorSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAdvancedMode | bool | WorldPartition/WorldPartitionEditorSettings.h | ||
| bDisableBugIt | bool | WorldPartition/WorldPartitionEditorSettings.h | ||
| bDisablePIE | bool | WorldPartition/WorldPartitionEditorSettings.h | ||
| bEnableAdvancedHLODSettings | bool | WorldPartition/WorldPartitionEditorSettings.h |
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| bEnableLoadingInEditor | bool | WorldPartition/WorldPartitionEditorSettings.h |
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| bEnableStreamingGenerationLogOnPIE | bool | WorldPartition/WorldPartitionEditorSettings.h |
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| bShowHLODsInEditor | bool | WorldPartition/WorldPartitionEditorSettings.h |
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| bShowHLODsOverLoadedRegions | bool | WorldPartition/WorldPartitionEditorSettings.h |
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| CommandletClass | TSubclassOf< UWorldPartitionConvertCommandlet > | WorldPartition/WorldPartitionEditorSettings.h |
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| HLODMaxDrawDistance | double | WorldPartition/WorldPartitionEditorSettings.h |
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| HLODMinDrawDistance | double | WorldPartition/WorldPartitionEditorSettings.h |
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| InstancedFoliageGridSize | int32 | WorldPartition/WorldPartitionEditorSettings.h |
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| MinimapLowQualityWorldUnitsPerPixelThreshold | int32 | WorldPartition/WorldPartitionEditorSettings.h |
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Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetAdvancedMode() |
WorldPartition/WorldPartitionEditorSettings.h | ||
TSubclassOf< UWorldPartitionConvertCommandlet > GetCommandletClass() |
WorldPartition/WorldPartitionEditorSettings.h | ||
bool GetDisableBugIt() |
WorldPartition/WorldPartitionEditorSettings.h | ||
bool GetDisablePIE() |
WorldPartition/WorldPartitionEditorSettings.h | ||
bool GetEnableAdvancedHLODSettings() |
WorldPartition/WorldPartitionEditorSettings.h | ||
bool GetEnableLoadingInEditor() |
WorldPartition/WorldPartitionEditorSettings.h | ||
bool GetEnableStreamingGenerationLogOnPIE() |
WorldPartition/WorldPartitionEditorSettings.h | ||
double GetHLODMaxDrawDistance() |
WorldPartition/WorldPartitionEditorSettings.h | ||
double GetHLODMinDrawDistance() |
WorldPartition/WorldPartitionEditorSettings.h | ||
int32 GetInstancedFoliageGridSize() |
WorldPartition/WorldPartitionEditorSettings.h | ||
int32 GetMinimapLowQualityWorldUnitsPerPixelThreshold() |
WorldPartition/WorldPartitionEditorSettings.h | ||
bool GetShowHLODsInEditor() |
WorldPartition/WorldPartitionEditorSettings.h | ||
bool GetShowHLODsOverLoadedRegions() |
WorldPartition/WorldPartitionEditorSettings.h | ||
void SetAdvancedMode
(
bool bInAdvancedMode |
WorldPartition/WorldPartitionEditorSettings.h | ||
void SetCommandletClass
(
const TSubclassOf< UWorldPartitionConvertCommandlet >& InCommandletClass |
WorldPartition/WorldPartitionEditorSettings.h | ||
void SetDisableBugIt
(
bool bInEnableBugIt |
WorldPartition/WorldPartitionEditorSettings.h | ||
void SetDisablePIE
(
bool bInEnablePIE |
WorldPartition/WorldPartitionEditorSettings.h | ||
void SetEnableAdvancedHLODSettings
(
bool bInEnableAdvancedHLODSettings |
WorldPartition/WorldPartitionEditorSettings.h | ||
void SetEnableLoadingInEditor
(
bool bInEnableLoadingInEditor |
WorldPartition/WorldPartitionEditorSettings.h | ||
void SetEnableStreamingGenerationLogOnPIE
(
bool bInEnableStreamingGenerationLogOnPIE |
WorldPartition/WorldPartitionEditorSettings.h | ||
void SetHLODMaxDrawDistance
(
double bInHLODMaxDrawDistance |
WorldPartition/WorldPartitionEditorSettings.h | ||
void SetHLODMinDrawDistance
(
double bInHLODMinDrawDistance |
WorldPartition/WorldPartitionEditorSettings.h | ||
void SetInstancedFoliageGridSize
(
int32 InInstancedFoliageGridSize |
WorldPartition/WorldPartitionEditorSettings.h | ||
void SetMinimapLowQualityWorldUnitsPerPixelThreshold
(
int32 InMinimapLowQualityWorldUnitsPerPixelThreshold |
WorldPartition/WorldPartitionEditorSettings.h | ||
void SetShowHLODsInEditor
(
bool bInShowHLODsInEditor |
WorldPartition/WorldPartitionEditorSettings.h | ||
void SetShowHLODsOverLoadedRegions
(
bool bInShowHLODsOverLoadedRegions |
WorldPartition/WorldPartitionEditorSettings.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
WorldPartition/WorldPartitionEditorSettings.h | ||
void TriggerPropertyChangeEvent
(
FName PropertyName |
WorldPartition/WorldPartitionEditorSettings.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FName GetEnableAdvancedHLODSettingsPropertyName() |
WorldPartition/WorldPartitionEditorSettings.h | ||
static FName GetEnableLoadingInEditorPropertyName() |
WorldPartition/WorldPartitionEditorSettings.h | ||
static FOnWorldPartitionEditorSettingsChanged & OnSettingsChanged() |
WorldPartition/WorldPartitionEditorSettings.h |