Navigation
API > API/Editor > API/Editor/WorldPartitionEditor > API/Editor/WorldPartitionEditor/SWorldPartitionEditorGridSpatial-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int64 GetSelectionSnap () |
WorldPartition/SWorldPartitionEditorGridSpatialHash.h | ||
int64 GetSelectionSnap
(
float& FadeRatio, |
WorldPartition/SWorldPartitionEditorGridSpatialHash.h |
GetSelectionSnap()
| Name | GetSelectionSnap |
| Type | function |
| Header File | /Engine/Source/Editor/WorldPartitionEditor/Public/WorldPartition/SWorldPartitionEditorGridSpatialHash.h |
| Include Path | #include "WorldPartition/SWorldPartitionEditorGridSpatialHash.h" |
| Source | /Engine/Source/Editor/WorldPartitionEditor/Private/WorldPartition/SWorldPartitionEditorGridSpatialHash.cpp |
virtual int64 GetSelectionSnap() const
GetSelectionSnap(float &, float &)
| Name | GetSelectionSnap |
| Type | function |
| Header File | /Engine/Source/Editor/WorldPartitionEditor/Public/WorldPartition/SWorldPartitionEditorGridSpatialHash.h |
| Include Path | #include "WorldPartition/SWorldPartitionEditorGridSpatialHash.h" |
| Source | /Engine/Source/Editor/WorldPartitionEditor/Private/WorldPartition/SWorldPartitionEditorGridSpatialHash.cpp |
int64 GetSelectionSnap
(
float & FadeRatio,
float & CellScreenSize
) const