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API > API/Editor > API/Editor/WorldPartitionEditor > API/Editor/WorldPartitionEditor/SWorldPartitionEditorGrid2D
| Name | FKeyFuncs |
| Type | struct |
| Header File | /Engine/Source/Editor/WorldPartitionEditor/Public/WorldPartition/SWorldPartitionEditorGrid2D.h |
| Include Path | #include "WorldPartition/SWorldPartitionEditorGrid2D.h" |
Syntax
struct FKeyFuncs : public BaseKeyFuncs< TWeakInterfacePtr< IWorldPartitionActorLoaderInterface >, TWeakInterfacePtr< IWorldPartitionActorLoaderInterface >, false >
Inheritance Hierarchy
- BaseKeyFuncs< TWeakInterfacePtr< IWorldPartitionActorLoaderInterface >, TWeakInterfacePtr< IWorldPartitionActorLoaderInterface >, false > → SWorldPartitionEditorGrid2D::FKeyFuncs
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static uint32 GetKeyHash
(
KeyInitType Key |
WorldPartition/SWorldPartitionEditorGrid2D.h | ||
static KeyInitType GetSetKey
(
ElementInitType Entry |
WorldPartition/SWorldPartitionEditorGrid2D.h | ||
static bool Matches
(
KeyInitType A, |
WorldPartition/SWorldPartitionEditorGrid2D.h |