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API > API/Editor > API/Editor/WorldPartitionEditor
| Name | FLoaderAdapterHLOD |
| Type | class |
| Header File | /Engine/Source/Editor/WorldPartitionEditor/Public/WorldPartition/HLOD/HLODLoaderAdapter.h |
| Include Path | #include "WorldPartition/HLOD/HLODLoaderAdapter.h" |
Syntax
class FLoaderAdapterHLOD : public IWorldPartitionActorLoaderInterface::ILoaderAdapter
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLoaderAdapterHLOD
(
UWorld* InWorld |
WorldPartition/HLOD/HLODLoaderAdapter.h |
Functions
Public
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ForEachActor
(
TFunctionRef< void(const FWorldPartitionHandle&)> InOperation |
WorldPartition/HLOD/HLODLoaderAdapter.h | ||
virtual bool PassActorDescFilter
(
const FWorldPartitionHandle& ActorHandle |
WorldPartition/HLOD/HLODLoaderAdapter.h |