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API > API/Editor > API/Editor/WorkspaceMenuStructure
| Name | IWorkspaceMenuStructure |
| Type | class |
| Header File | /Engine/Source/Editor/WorkspaceMenuStructure/Public/WorkspaceMenuStructure.h |
| Include Path | #include "WorkspaceMenuStructure.h" |
Syntax
class IWorkspaceMenuStructure
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedRef< FWorkspaceItem > GetAutomationToolsCategory() |
See diagram above | WorkspaceMenuStructure.h | |
TSharedRef< FWorkspaceItem > GetDeveloperToolsAuditCategory() |
See diagram above | WorkspaceMenuStructure.h | |
TSharedRef< FWorkspaceItem > GetDeveloperToolsDebugCategory() |
See diagram above | WorkspaceMenuStructure.h | |
TSharedRef< FWorkspaceItem > GetDeveloperToolsLogCategory() |
See diagram above | WorkspaceMenuStructure.h | |
TSharedRef< FWorkspaceItem > GetDeveloperToolsMiscCategory() |
See diagram above | WorkspaceMenuStructure.h | |
TSharedRef< FWorkspaceItem > GetDeveloperToolsPlatformsCategory() |
See diagram above | WorkspaceMenuStructure.h | |
TSharedRef< FWorkspaceItem > GetDeveloperToolsProfilingCategory() |
See diagram above | WorkspaceMenuStructure.h | |
TSharedRef< FWorkspaceItem > GetEditOptions() |
Get the root of the edit menu structure. Pass this into PopulateTabSpawnerMenu() | WorkspaceMenuStructure.h | |
TSharedRef< FWorkspaceItem > GetLevelEditorCategory() |
See diagram above | WorkspaceMenuStructure.h | |
TSharedRef< FWorkspaceItem > GetLevelEditorCinematicsCategory() |
See diagram above | WorkspaceMenuStructure.h | |
TSharedRef< FWorkspaceItem > GetLevelEditorDetailsCategory() |
See diagram above | WorkspaceMenuStructure.h | |
TSharedRef< FWorkspaceItem > GetLevelEditorModesCategory() |
See diagram above | WorkspaceMenuStructure.h | |
TSharedRef< FWorkspaceItem > GetLevelEditorOutlinerCategory() |
See diagram above | WorkspaceMenuStructure.h | |
TSharedRef< FWorkspaceItem > GetLevelEditorViewportsCategory() |
See diagram above | WorkspaceMenuStructure.h | |
TSharedRef< FWorkspaceItem > GetLevelEditorVirtualProductionCategory() |
See diagram above | WorkspaceMenuStructure.h | |
TSharedRef< FWorkspaceItem > GetLevelEditorWorldPartitionCategory() |
See diagram above | WorkspaceMenuStructure.h | |
TSharedRef< FWorkspaceItem > GetStructureRoot() |
Get the root of the menu structure. Pass this into PopulateTabSpawnerMenu() | WorkspaceMenuStructure.h | |
TSharedRef< FWorkspaceItem > GetToolsCategory() |
See diagram above | WorkspaceMenuStructure.h | |
TSharedRef< FWorkspaceItem > GetToolsStructureRoot() |
Alternate root for the Tools menu | WorkspaceMenuStructure.h |