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API > API/Editor > API/Editor/VirtualTexturingEditor > API/Editor/VirtualTexturingEditor/UVirtualTextureBuilderFactory
- UFactory::FactoryCreateNew()
- UVirtualTextureBuilderFactory::FactoryCreateNew()
References
| Module | VirtualTexturingEditor |
| Header | /Engine/Source/Editor/VirtualTexturingEditor/Classes/VirtualTextureBuilderFactory.h |
| Include | #include "VirtualTextureBuilderFactory.h" |
| Source | /Engine/Source/Editor/VirtualTexturingEditor/Private/VirtualTextureBuilderFactory.cpp |
virtual UObject &42; FactoryCreateNew
&40;
UClass &42; InClass,
UObject &42; InParent,
FName InName,
EObjectFlags Flags,
UObject &42; Context,
FFeedbackContext &42; Warn
&41;
Remarks
Create a new object by class. The new object.
Parameters
| Name | Description |
|---|---|
| InClass | |
| InParent | |
| InName | |
| Flags | |
| Context | |
| Warn |