Navigation
Unreal Engine C++ API Reference > Editor > VirtualTexturingEditor
Inheritance Hierarchy
- TSharedFromThis
- IDetailCustomization
- FRuntimeVirtualTextureDetailsCustomization
References
Module | VirtualTexturingEditor |
Header | /Engine/Source/Editor/VirtualTexturingEditor/Classes/RuntimeVirtualTextureDetailsCustomization.h |
Include | #include "RuntimeVirtualTextureDetailsCustomization.h" |
Syntax
class FRuntimeVirtualTextureDetailsCustomization : public IDetailCustomization
Remarks
UI customization for URuntimeVirtualTexture
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
TSharedRef< IDetailCustomization > | MakeInstance () |
|
![]() |
void | Callback for full update of details view after an edit. | |
![]() |
void | Callback for updating text values after an edit. |
Overridden from IDetailCustomization
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
void | CustomizeDetails
(
IDetailLayoutBuilder& DetailBuilder |
Called when details should be customized |