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API > API/Editor > API/Editor/VirtualTexturingEditor
| Name | FBuildAllStreamedMipsParams |
| Type | struct |
| Header File | /Engine/Source/Editor/VirtualTexturingEditor/Public/VirtualTexturingEditorModule.h |
| Include Path | #include "VirtualTexturingEditorModule.h" |
Syntax
struct FBuildAllStreamedMipsParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bRestoreFeatureLevelAfterBuilding | bool | If the feature level has been changed because we needed to build the SVT for multiple feature levels, defines whether it should be restored afterwards | VirtualTexturingEditorModule.h | |
| Components | TConstArrayView< URuntimeVirtualTextureComponent * > | RVT components for which to build the streamed mips. | VirtualTexturingEditorModule.h | |
| World | UWorld * | World for which to build the streamed mips | VirtualTexturingEditorModule.h |