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API > API/Editor > API/Editor/ViewportSnapping
| Name | ISnappingPolicy |
| Type | class |
| Header File | /Engine/Source/Editor/ViewportSnapping/Public/ISnappingPolicy.h |
| Include Path | #include "ISnappingPolicy.h" |
Syntax
class ISnappingPolicy
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~ISnappingPolicy() |
ISnappingPolicy.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ClearSnappingHelpers
(
bool bClearImmediately |
Clears all vertices being drawn to help a user snap | ISnappingPolicy.h | |
void DrawSnappingHelpers
(
const FSceneView* View, |
Draws snapping helpers | ISnappingPolicy.h | |
void SnapPointToGrid
(
FVector& Point, |
Snaps a point value to the positional grid | ISnappingPolicy.h | |
void SnapRotatorToGrid
(
FRotator& Rotation |
Snaps a rotator to the rotational grid | ISnappingPolicy.h | |
void SnapScale
(
FVector& Point, |
Snaps a scale value to the scale grid | ISnappingPolicy.h |