Navigation
API > API/Editor > API/Editor/ViewportInteraction > API/Editor/ViewportInteraction/UViewportWorldInteraction
References
| Module | ViewportInteraction |
| Header | /Engine/Source/Editor/ViewportInteraction/Public/ViewportWorldInteraction.h |
| Include | #include "ViewportWorldInteraction.h" |
| Source | /Engine/Source/Editor/ViewportInteraction/Private/ViewportWorldInteraction.cpp |
void StartDragging
&40;
UViewportInteractor &42; Interactor,
UActorComponent &42; ClickedTransformGizmoComponent,
const FVector & HitLocation,
const bool bIsPlacingNewObjects,
const bool bAllowInterpolationWhenPlacing,
const bool bShouldUseLaserImpactDrag,
const bool bStartTransaction,
const bool bWithGrabberSphere
&41;
Remarks
Starts dragging selected objects around. Called when clicking and dragging on actors/gizmos in the world, or when placing new objects.