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API > API/Editor > API/Editor/ViewportInteraction > API/Editor/ViewportInteraction/UViewportWorldInteraction
References
| Module | ViewportInteraction |
| Header | /Engine/Source/Editor/ViewportInteraction/Public/ViewportWorldInteraction.h |
| Include | #include "ViewportWorldInteraction.h" |
| Source | /Engine/Source/Editor/ViewportInteraction/Private/ViewportWorldInteraction.cpp |
bool FindPlacementPointUnderLaser
(
UViewportInteractor * Interactor,
FVector & OutHitLocation
)
Remarks
Figures out where to place an object when tracing it against the scene using a laser pointer