Navigation
Unreal Engine C++ API Reference > Editor > ViewportInteraction > UViewportTransformer
References
Module | ViewportInteraction |
Header | /Engine/Source/Editor/ViewportInteraction/Public/ViewportTransformer.h |
Include | #include "ViewportTransformer.h" |
virtual bool ShouldCenterTransformGizmoPivot&40;&41; const
True if the transform gizmo should be aligned to the center of the bounds of all selected objects with more than one is selected. Otherwise it will be at the pivot of the last transformable, similar to legacl editor actor selection