Navigation
API > API/Editor > API/Editor/ViewportInteraction > API/Editor/ViewportInteraction/UViewportInteractor
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CalculateDragRay
(
double& InOutDragRayLength, |
Needs to be implemented by the base to calculate drag ray length and the velocity for the ray | ViewportInteractor.h | |
virtual void CalculateDragRay
(
float& InOutDragRayLength, |
ViewportInteractor.h |
CalculateDragRay(double &, double &)
Description
Needs to be implemented by the base to calculate drag ray length and the velocity for the ray
| Name | CalculateDragRay |
| Type | function |
| Header File | /Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractor.h |
| Include Path | #include "ViewportInteractor.h" |
virtual void CalculateDragRay
(
double & InOutDragRayLength,
double & InOutDragRayVelocity
)
CalculateDragRay(float &, float &)
| Name | CalculateDragRay |
| Type | function |
| Header File | /Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractor.h |
| Include Path | #include "ViewportInteractor.h" |
virtual void CalculateDragRay
(
float & InOutDragRayLength,
float & InOutDragRayVelocity
)