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Unreal Engine C++ API Reference > Editor > ViewportInteraction > UGizmoHandleGroup
References
Module | ViewportInteraction |
Header | /Engine/Source/Editor/ViewportInteraction/Public/VIGizmoHandle.h |
Include | #include "VIGizmoHandle.h" |
Source | /Engine/Source/Editor/ViewportInteraction/Private/Gizmo/VIGizmoHandle.cpp |
UGizmoHandleMeshComponent &42; CreateAndAddMeshHandle
&40;
class UStaticMesh &42; HandleMesh,
const FString & ComponentName,
const FTransformGizmoHandlePlacement & HandlePlacement
&41;
Remarks
Creates handle meshcomponent and adds it to the Handles list