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API > API/Editor > API/Editor/ViewportInteraction > API/Editor/ViewportInteraction/FViewportInteractorData
Syntax
bool bIsDrivingVelocityOfSimulatedTransformables
Remarks
While dragging, true if we're dragging at least one simulated object that we're driving the velocities of. When this is true, our default inertia system is disabled and we rely on the physics engine to take care of inertia